![]() “It gave students a way to connect with others that have similar gaming interests,” she said. Entering new realmsĮmily Howland, the interim director of campus recreation, was excited by the results from the first semester of the new offering. ![]() Leagues with enough participation, including Rocket League, even Twitch-streamed the championship matches. Playoff brackets were then set, and the esports athletes competed against each other in tournaments to decide the champion. 28, and after all the games had been played and the results were submitted, standings were calculated based on performance and sportsmanship. Interested competitors signed up through IMLeagues, which coordinated a two week-long league that gave participants the opportunity to play between four and eight games of whichever league they had selected: Madden 21, NBA 2K, Rocket League and FIFI 21. The twist? All the passes, bounces, punts and kicks happened online.įor the first time, TU students, faculty and staff were eligible to compete in esports leagues through a partnership between Campus Recreation and TU Esports. University of Tulsa students, despite the COVID-19 pandemic, competed in intramural sports, including football, basketball and soccer. ![]() Intramural sports always draw enthusiastic students yearning for the chance to compete with – and against – their friends while taking a welcome break away from textbooks and tests.
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